Time Stop (Ability)

A character with the Time Stop ability can access the power of chaos within chaos emeralds to momentarily "pause" time (in actuality, the character simply achieves super speeds so fast that for all intents and purposes those around them "stop" and cannot discern the character, let alone act). Time Stop last for a number of rounds equal to the character 's Speed, in which they can act as normal while no-one else can. A character without a chaos emerald can drain the chaos power in their rings to use Time Stop: Doing so decreases their ring count to 0. GMs are advised to carefully consider allowing its use by PCs.